3D Environments

Cozy Cottage

I modelled this cozy, isometric cottage in Blender.

The structure is made using polygons. The cobblestone ground was made using cell fracture. The leaves, grass and other folliage were first modelled as polygons then placed on the trees, pots and ground as particle systems. The lighting was created through a combination of lamps and meshes.

Medieval Kitchen

This rough-and-tumble model was created using Blender. I modelled, textured, lit and rendered the scene.

I created the gradient Background using Photoshop.

Vintage Bedroom

This quaint, isometric bedroom was modelled entirely in Blender. The quilt textures were created using Canva's A.I.

Lighting and composition as done in Blender. The background was created in Photoshop.